
The player can also choose which faction to bring to a particular challenge. Before long the world map is covered with unbeaten challenges, each one unlocking a new unit or super weapon. Every challenge you complete unlocks new technology and one or more new challenges. You'll start with just the most basic, essential units at your disposal. In the Commander's Challenge, the player is contracted by Future Tech to engage the three world powers and steal their technology. Late in the Red Alert 3 campaign, we introduced Future Tech, the company contracted by the Allies to develop new defence weapons and technology. What sort of experience is the Commander's Challenge mode? How does it work?

You can level up your character and gain new abilities and powers, so it's a cool hybrid that we think the fans will really appreciate. We brought the camera in close and locked it to Yuriko, and adjusted our controls so the missions play more like a dungeon crawler than an RTS. Here, the player controls just Yuriko against an entire army, but she has a host of powers and upgrades that can be developed along the way. Yuriko is the Empire's commando unit, and this campaign takes you to the underground lab where she developed her psionic powers.

We decided to take a very different approach with our fourth campaign, the story of Yuriko Omega. We've also added a few new locales like rural Japan and an eerie night-time Transylvania-style map in Romania. But we've thrown in a dozen new units and some really cool mission designs, so they definitely present a new Red Alert 3 experience. The first three mini-campaigns are done in the style of Red Alert 3 - one per faction.

Before you know it, the three world powers are at it again. While the Allies fight to contain a Japanese uprising, a small Soviet recon team uncovers a top secret research facility in Romania. The war is over, but the defeated Empire of the Rising Sun and Soviets are under Allied occupation, something they're none too happy about. The Uprising campaigns pick up where the Allies left off in Red Alert 3. What can you tell us about the four new mini campaigns? We exchanged a few volleys of interview fire with assistant producer Matt Ott to get an idea of what to expect from the PC-only expandalone. Command & Conquer: Red Alert 3 was already replete with ludicrous units, pantomime drama and poster-girl commanders, but new expansion Uprising intends to take it all a step further.
